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Caaran
1. Our gaming community is based on "Honor, Friendship, Fair Play, and Loyalty," which of those criteria do you believe to be most important, and what would you add to make our community better?
All aspects mentioned are great, but Friendship is the most important. It has been said in TAW many times - Join for the game, stay because of the community and the friends you make. I really believe in this statement and see it happen all over TAW. I have made some great friends in this community and I hope everyone in TAW has shared the same experience. Even though the game I joined isn't something I currently play, I stay for the friends that I made there and along the way, and I work to improve this community so that more people can experience the same.
I would add “Fun”. To bring people together in a place where they can interact, engage, and have fun is the whole point of this organization. A vast majority of our membership just wants to come here to play their game and have fun. We should be spending our resources to make this a priority all of the time. Everything else comes second.
2. What prior experience in TAW do you think will help you the most if you are elected?
My years spent in the recruiting division have taught me a lot. I had a great team with a wonderful mixture of members that brought a lot to the table. In RD, we built out training materials and ideas for leadership from the ground up. While there, we had the privilege to have many conversations with divisions and battalion leadership across TAW. It was a great opportunity to listen to their different approaches to recruiting and also the difficulties within their division and games community. It reinforced my notion that all games and divisions are different, and can’t be dealt with the same broad paint brush. Every situation is unique and requires a personal working relationship with the teams that exist in that community.
I led the TFO Roundtable/Triangle Table where we discussed and debated ideas and challenges that we all dealt with in TAW. My goal was that it would provide an opportunity to allow our membership to engage with one another in a setting that doesn’t happen daily in an attempt to have us help each other find solutions to benefit the group. When our membership is given a purpose or problem to solve, they are more than happy to help and I want to see that carried forward more. Not one person has all the answers and we need to figure things out as a group.
3. What decisions have you made in your TAW career that you look back on and feel were mistakes? What have you learned from them?
I look back at my time attempting to spin up Rust. I let pride and stubbornness get the better of me. I didn’t delegate or ask for enough help and got burnt out. We were recruiting like crazy and I was doing multiple boot camps every day; managing the in-game activities and members everyday; on top of jumping through all the hoops of spinning up a game in TAW. It was exhausting and I eventually left the team and stepped down as SUL. I appreciate the time I spent in that role. It taught me a valuable lesson on staying humble and being ok with asking for help and I have carried this with me to this day.
4. Where do you see us in 5-10 years, and what changes would you make to get us there?
I see TAW with a positive climb in membership and increased activity. It’s going to be some work, but I have confidence in our teams and organization to get us there.
When thinking about moving forward and homing in on how to make things grow, we can’t lose sight of what our members are here for, to have fun. I believe it is important to keep things simple so that we as an organization don’t bore our members with unnecessary admin that make them feel like TAW is a second job.
When members have ideas or action items that are brought up, it is easy to say no and give a reason as to why this can’t be achieved. Members want to be heard and feel validated and oftentimes they are discouraged. I’d really like our leadership to move forward with a different mindset, to truly listen to them and be an advocate for their ideas.
Currently, we are falling short as a community to provide our members with content. We need to give the people what they want, by providing something else to look forward to when they log in. Give them another reason to want to get on and participate. Moving forward I would like to see, at a minimum, monthly held TAW-wide events with tournaments, karaoke, prize giveaways, and streaming events.
I believe that we need more leadership engagement instead of the current trickle-down system that is happening. There is great value in sharing the experience, knowledge, and insight with each other and to those members who are new to position. It is as simple as just being in the channel with their teams to show face.
I’d like to see a better utilization of the tools that we have. Our voice platforms may house our community as a whole between the two, but until we decide on one or the other, I feel that we will remain divided and can't come together and enjoy the benefits that TAW brings. As a community, we need to make this decision to really move forward as a whole.
I would like to see additional support, resources, and guidance for our competitive gamers. These are members we are losing because there isn’t a secure place for them. We need to create more and better opportunities for them within our community by building competition team frameworks that can be utilized by divisions as a foundation to building out their teams and have success.
Currently, our Recruiting Division/Phoenix/Pathfinder/Sentinel teams are underutilized and undersold. These teams have great knowledgeable people that are willing and ready to help and have many tools in their belt to assist with any problem they are tasked with. I believe they need to be given the spotlight to provide the support that they are there for.
5. What leadership qualities do you have that make you stand out from other leaders in TAW?
My experience in both Army and Operations allows me different perspectives on how things are run in TAW. In Army, I started out and spent a few years in Heroes and Generals taking different positions and experienced some great successes as the HDI, PIA, and CO. I then had my attempts at spinning up games in Vanguard as the SUL in Rust and the HDI in Hell Let Loose. Finally, I had a couple years helping Army as the DC of the Recruiting Division. In Operations I spent half a year in the then TSO (TAW Streaming Operations) division teaching and setting people up to stream. A couple of years ago I was given the privilege to run the Treasury Corps where we manage the money coming in and out of TAW’s accounts.
With the different positions that I have taken, I see great value in working with and listening to people with different points of views than me. I truly want to work with people and the teams I’m a part of and not dictate.
Ultimately, I have lots of time and availability. Working from home allows me to be available all day to have meetings and deal with issues within TAW. Most days I’m logged into TS for 12+ hours.
6. Do you think that since the time you've went up to TFO you've changed as a person? Has it changed the way you look and approach certain things? How so?
I haven’t changed as a person, but it has opened my eyes to new ways of listening, leading, and engaging with strangers.
It has taught me a lot about being patient and hearing out disagreements and finding ways to meet on common ground. Also, understanding that sometimes people are having bad days and to not take things personally.
Before even becoming a TFO I was taught about servant leadership and what it truly means. I have taken those moments of mentorship and have carried those values to every team I have been a part of and make it a point to teach those individuals on my team about servant leadership.
In the end, we are all the same; just a bunch of gamers wanting a place to chill at the end of the day. No one has the ultimate answer to everything, we are all just trying to figure it out.
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