0.12 Leak - Key Durability!
Re: 0.12 Leak - Key Durability!
im low key unsure about how this will play out. keys all ready are fare to RNG dependant. how are they going to compensate this. what if a quest key is heavily camped and or the room is heavily camped. could be a potential hindrance in progression....
very wary thoughts from me. even tho i knew this was coming for well over a year now.
Re: 0.12 Leak - Key Durability!
Marked room has always been camped, so that is not really going to change that much. Also the Marked room key is useless after the first few weeks. It they do it with all the keys then i will have a bigger impact.
Re: 0.12 Leak - Key Durability!
A wild Natalino appears. :)
I think its a good change dependent on uses and may need to tweaked for balancing but that's to be expected. It should hopefully stop people hatch running it constantly but we shall see.
